Monster Hunter Wilds has managed to establish itself as a Game of the Year contender within just a matter of days. Capcom’s latest entry in the iconic RPG franchise is gaining positive reception from both critics and fans alike.

Why is Monster Hunter Wilds a success? Well, it’s all thanks to the visual improvements, new quality-of-life features, and an elevated monster-hunting experience. However, what truly sets the game apart is its use of the trolley problem solution that Helldivers 2 can never successfully replicate.
Capcom’s unique approach in Monster Hunter Wilds
In Monster Hunter Wilds, Capcom presents gamers with quite an interesting take on the classic trolley problem. It’s based around Dragontorch, where a powerful monster that both sustains and wrecks the surrounding landscape lives.
If the monster is left alive, it will continue to harvest the land’s energy and push chaos. However, if gamers cut Dragontorch from the fertile lands, it’s equally terrible. Instead of these two solutions, Capcom allows gamers to the Hunter to eliminate the monster altogether.
Wilds final scene basically..
byu/doshitemoshite inMonsterHunter
The decision to eliminate the monster might seem simple, but it’s quite a different take when it comes to the traditional trolley problem. Rather than waiting to see where the trolley takes itself, the Hunter takes it out.
Monster Hunter Wilds completely removes the dilemma of players choosing between two evils and allows them to control their destinies. It’s something that we don’t see in the video gaming industry that often.
Even Arrowhead can’t dare to bring this approach in Helldivers 2. In the game, we are introduced to the narrative of a constant cycle of warfare. However, the concept of eliminating the trolley altogether, the war, would go against the very core design of Helldivers 2. The entire point of the game is standing up for democracy against humanity’s greatest rivals, not peace.
Monster Hunter Wilds is setting new highs for Steam

Monster Hunter Wilds isn’t just breaking records for Capcom; it’s proving to be a success for Steam as well. Valve’s platform has recently set a new high by reaching a peak of over 40 million concurrently active players.
According to SteamDB, the platform surpassed its highest player count on March 2nd, 2025. It’s quite an impressive achievement, showing how Valve has managed to establish the best digital storefront for gamers. Ever since May 2024, it’s been recording peak concurrent users almost every month.
Many in the community feel that Steam reaching new highs was all due to the release of Monster Hunter Wilds on February 28th. Right after the release of the game, it gained over 1,300,000 concurrent active players and has managed to maintain that level.
With the development team’s unique approach to Monster Hunter Wilds, it’s likely that these numbers will continue to grow for both Steam and Capcom.
With that said, are you enjoying Monster Hunter Wilds? Let us know in the comments below!
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