It says a lot about Bloodbornethat, even when stacked up against the other titles in FromSoftware’s prestigious library, it stands out as perhaps the studio’s magnum opus for many players. Hype for Bloodborne had already been at a fever pitch before the game’s official reveal at E3 2014 thanks to leaked screenshots and gameplay footage, and the debut of its first trailer only seemed to stoke the flames of anticipation higher. By the time Bloodborne finally arrived on March 24, 2015, it immediately became a massive commercial and critical success for FromSoftware, selling nearly 150,000 units in its first week and surpassing 1 million units by April 2015.